Fundamentals of Programming with Algorithms and Logic
Week Eight Object-Oriented Design and Programming Identify both the top-level objects and the GUI interfaces of an electronic product. Describe object-oriented, event-driven programming. Describe a simple, object-oriented program. Recognize the difference between object-oriented and structured program design. Course Assignments 1. CheckPoint: Interfaces and Communication Messages Understanding object-oriented methodologies is often difficult. You already understand that object-oriented analysis and design emulates the way human beings tend to think and conceptualize problems in the everyday world. With a little practice, object-oriented programming […]