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Planning and Producing a Game

CONTENT: THE THEME PILOT STUDY ONE PAGE GDD STATISTICS GAME FOUNDATION GAME MECHANICS GAME ENVIRONMENT TARGET ANALYSIS The Theme…. The theme of my game is Mystery The Genre…. Genre of my game is Murder/Mystery Memory Time based Deduction Pilot Study…. Feasibility.. This game was very much feasible in the type of environment I have selected. […]

Pages: 4 Words: 1236

The Influence Television has on Children

Children love to watch TV and prefer to stay “glued” to the TV screen all day, rather than playing outside. In the USA, 47% of children ages 2 to 18 years have a television set in their bedrooms. On a typical day, they spend on average of 5. 5 hours using media, including television, computer […]

Pages: 4 Words: 1088 Topics: Child, Children, Communication, Influence, Mass Media, Television, Time, Video Games, Violence
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Ancient Roman Entertainment

Theatre The theatre is one of Ancient Rome form of entertainment. The characters in Roman plays were all played by male slaves. Men played the parts of the women. The typical characters that were played in Ancient Rome theatres included the rich man, the king, the soldier, the slave, the young man and the young […]

Pages: 2 Words: 723 Topics: Actor, Ancient Rome, Roman Empire

Computer Games

There are a number of research work conducted to investigate several effects that playing computer games brings about in schools. Some of these researches have clearly shown that there are positive results linked to the playing of computer games and the children studying in school while others have typically have a contradicting idea in response […]

Pages: 2 Words: 542 Topics: Behavior Modification, Communication, Computer, Inclusion, Learning, Pedagogy, Video Games

Black Ops Vs Marvel Baby Groot Bop it

A game can be defined as a structured form of play, normally undertaken for the purpose of having fun and may also apply as a tool for education. Games have been part of different cultures since the ancient era. In most cases, games help to facilitate the learning as well as the development of children. […]

Pages: 4 Words: 1191 Topics: Video Games

Violent Video Games Cause Aggression

That feeling of adrenaline running through your body as you drag someone out of their car and speed off as the police chase you all around the city until you finally lose them. Opening the car door to get out and go attack someone to steal their money, wallet/purse and then taking the next vehicle […]

Pages: 1 Words: 363 Topics: Video Games

Banning of Violent Video Games

The Paradox of New Technologies by Dorothy Nixon tells how technology, like the phone, has changed us for the better and for the worse. Also, the author says that Americans describe smartphones as indispensable. She explains that though smartphones were important it is still a distraction at times and bit of a leash. As for […]

Pages: 2 Words: 675 Topics: Adolescence, Video Games, Violence

Video Game Designers

Video game designers are some of the most important people on Earth. They are typically known as the people that made somebodies favorite game. While doing research on video game designers it was surprising to see the duties that they had to take care of for that job. Some of them included giving test stipulations, […]

Pages: 3 Words: 835 Topics: Computer Programming, Game Design, Video Games

How to Make a Good Video Game

You’ve probably seen big companies like Activision, Ubisoft, and Bethesda Studios create best-selling games in just a few months. But, it isn’t that easy even for big game companies. Video Game Development is a very difficult task. It requires knowledge of code, programming, and most importantly ideas. There are people who lack that criteria. However, […]

Pages: 2 Words: 496 Topics: Digital Media, Gaming, Video Games

About Video Games

The never-ending debate whether videogames are good or bad for us has been going on since the beginning of gaming systems becoming a home commodity. Parents of every generation find themselves either against videogames or defending them. This debate is reaching a new height, earning its place in the media and news articles, as the […]

Pages: 7 Words: 2001 Topics: Video Games

The Popularity of Video Games

The popularity of video games has increased tremendously since the release of the first video game in 1976. Little do we know how this newer technology is affecting the youth, for children and adolescents are the main users of video games. Children are being exposed to violence in the video games that have become so […]

Pages: 3 Words: 968 Topics: Adolescence, Anxiety, Child, Major Depressive Disorder, Video Games, Violence

Video Games as Tools for Music Learning Adam Reyher

For as much length of time that pop culture has been near, most educators are obliged to state “Quit concentrating such a great amount on computer games and get your work done!”. So what happens when we figure out how to include the exercises individuals love to do as a solid lead to appropriate teaching […]

Pages: 4 Words: 1078 Topics: Hypothesis, Learning, Motivation, Music Education, Teacher, Training, Video Games

To Play or not to Play Video Games

To play or not to play- that is the question. Adults say kids spend too much time on video games, while kids say it’s a way to have fun. Why do kids like playing video games?They like playing cooperative games with their friends, and they like talking about it.They love the how many people play […]

Pages: 2 Words: 664 Topics: Video Games

Sex and Violence in Video Games

Introduction While the video game industry is still in it’s infancy, it has found many ways to educate us, be they in a positive or negative way. That said, being so young, it tends to borrow from existing media forms when creating content. The special thing about video games is that they are much more […]

Pages: 9 Words: 2826 Topics: Mass Media, Television, Video Games

Job that i Love

I believe I have lived an interesting life. I have been adventurous and bold which has led me to amazing opportunities and life experiences. I also believe I have gone through most of my life feeling lost. Without a direction or purpose, I was constantly going in circles. With no direction, I was at a […]

Pages: 6 Words: 1660 Topics: Video Games

Video Games Make me Addicted

Lots of peoples opinions on video games are that they cause violence, school shootings, etc, but honestly that’s crazy. There’s thousands of articles blaming video games for abuse, bullying and a ton of other things that solely have to do with a man or woman’s decision to do them. It seems like websites and advocators […]

Pages: 3 Words: 811 Topics: Bullying, School Shooting, Video Games

I am against Video Games

I am against video games because they promote violence, game addiction and expenditure. Video games are good when life gets bored and monotonous with the same schedule every day, but people nowadays have made gaming as their profession, which affects them adversely. Some of the games improves our knowledge and prepare us against the violence […]

Pages: 2 Words: 620 Topics: Video Games, Violence

The Video Game Industry

Video game phenomena is increasing its revenue fast for its popularity. This year it is estimated that gamers around the world will probably spend $138 billion on purchasing video games alone in this year. Video game had become an entertainment for all ages and gender. In the early 1960’s the intent of creating this video […]

Pages: 2 Words: 547 Topics: Video Games

Sports and Video Games

The debate is over, Should Video Games be considered a Sport, is being talked about more and more every day to becoming reality. Sitting in front of a television playing a video game for hours while upsetting your parents because they think they are addictive and are making you lazy is no longer the way […]

Pages: 5 Words: 1452 Topics: Competition, Recreation, Sport, Video Games

How Video Games Impact a Human?

The goal of this research paper was to answer one question. Which way do video games impact people the most? Socially, mentally, physically, or academically? This paper covers a variety of topics, spanning from common myths about video games to the framework of how the human mind processes information. The conclusion that was reached is […]

Pages: 10 Words: 2862 Topics: Problem Solving, Video Games

Evolution of Video Games

Video Games have almost became a cultural phenomenon, expanding across all platforms and devices appealing to a wide range of audiences both young and old alike. Video games were originally intended to be a simple form of entertainment designed for children as a distraction like a normal toy. After years of evolution and advancements in […]

Pages: 6 Words: 1939 Topics: Video Games

How Video Games Help Kids in School

Get off that game already! a phrase that I have heard in my home many times for my endless hours of gaming with friends from around the globe. We all know that the negative view of video gaming has increased over the years. One does not hear often of the benefits that gaming for hours […]

Pages: 3 Words: 962 Topics: Attention, Empathy, Learning, Motivation, Problem Solving, Social Skills, Video Games

Benefits of Playing Video Games

Video games are seen as a useless entertainment to many parents and even some educators believe that they damage a child’s brain. Over the years, violent video games have been blamed for leading people to a life of crime because they believe that games are the cause of kids becoming violent or develop an antisocial […]

Pages: 9 Words: 2568 Topics: Attention, Brain, Exercise, Learning, Research, Video Games, Violence

Using Video Games in Developing AI

According to Henry Lowood, video games before the 1970s operated without a single program code or algorithm, but developed with a simple logic design and television technologies (5). The introduction of microprocessors and computer circuits in the early 1970s contributed enormously to the improvement of algorithms, computer software, artificial intelligence and video games. Moreover, early […]

Pages: 8 Words: 2546 Topics: Artificial Intelligence, Computer Science, Intelligence, Problem Solving, Video Games

Analyzing Sexism in Video Games

From niche counter-culture to a multi-billion supergiant, the video game industry has been launched to the forefront of entertainment. With mainstream attention comes public scrutiny and video games have been at the epicenter of many debates. Previous debates have embroiled the industry, enduring the claims of games causing violence and attempted legislation; the rise of […]

Pages: 9 Words: 2772 Topics: Gender, Research, Sexism, Video Games, Violence

How Video Games Impact Emotional Expression?

Video game history began in October 1958, where a physicist by the name of William Higinbotham showcased a basic tennis game, similar to the 1975 hit Pong. And as with everything new to the world, video games almost immediately picked of negative criticism, also, that criticism seemed to only grow as video games progressed throughout […]

Pages: 7 Words: 2124 Topics: Adolescence, Learning, Major Depressive Disorder, Reality, Video Games, Violence, Virtual Reality

Video Games Control you

Little do we know how greatly video games have taken over our lives.Since the creation of video games we’ve spent tons of money and time on just one game. In Christopher Ferguson’s article Video Games Aren’t Addictive he argues at the fact he believes that video games are not addictive and saying That it’s normal […]

Pages: 3 Words: 774 Topics: Anger, Neuroscience, Video Games

Why Playing Call of Duty Will Make you Smarter

The video game industry is thriving like never before. According to a 2018 study, 60% of Americans report playing video games daily (Entertainment Software Association, 2015). Red Dead Redemption 2, released by Rockstar Games in October of 2018, recently made a splash by breaking the record for the biggest opening weekend in entertainment history, raking […]

Pages: 8 Words: 2406 Topics: Attention, Dyslexia, Learning, Nervous System, Neuroscience, Phenomenology, Video Games

About Video Game Industry

Video game phenomena is increasing its revenue fast for its popularity. This year it is estimated that the video game players around the world will probably spend $138 billion on purchasing video games this year. The video game popularity has become an entertainment tool for all ages. In the early 1960’s the intent of creating […]

Pages: 2 Words: 549 Topics: Video Games

How Video Games Help Kids in School

Get off that game already! a phrase that I have heard in my home many times for my endless hours of gaming with friends from around the globe. We all know that the negative view of video gaming has increased over the years. One does not hear often of the benefits that gaming for hours […]

Pages: 3 Words: 855 Topics: Clinical Psychology, Educational Psychology, Empathy, Learning, Social Psychology, Social Skills, Video Games
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