Use of E-Learning in Teaching Learning Process

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Recent technological advances has affected many areas of our lives. The way we communicate, collaborate learn and course teach.Todays' tool makes it possible to learn about other countries and people first. Textbook are still cannot sufficient. We need to effective communication skill for Citizens, Netizens and Global Citizens. Think global, act local, and create to global knowledge. Difference between knowledge and skill is Information power, knowledge power and wisdom power. Investing in human capital is approve way to boost a college's brand image 3L means laboratory, Library and Laptop. Many institutions are finding solutions through ICT in Teaching Learning with web based training. Teacher's collaboration with students inside the class and outside the class. Therefore the class ICT is Collaborative activity to generate new form of knowledge collaborate with students.

E-learning is very effective going to the future .Types of e-learning is distance learning ,online learning, offline learning etc. Learning management system is rapidly growth of e-leaning tools. Management learning strategy means Technology survey, socially networked, Team oriented work, multitasking work etc. Most important asset for any company quick evolution of knowledge in any domain. Growing importance of Learning and development to design effective programs. E-learning emerged as an effective strategy for the corporate spread across the geographies who look at continuously train and retrain their employees, updating them with latest information in their domain

List of few IT companies that have included e-learning in main stream training:

  • Caritor, Cognizant, HCL, Honeywell, L&T InfoTech, Mindtree, PATNI, Tech Mahindra,
  • Virtusa, Wipro, Dell, Google, CA, TCS, Infosys etc.

E-learning players in India:

  • NIIT Technologies, IBM India, Tata Interactive Systems (TIS), Skillsoft, Sify E-learning, Lion bridge India, Educomp Solutions, Tutorvista, Harbinger Knowledge
  • Defining E-learning
  • The delivery of a learning, training or education program by electronic means. E-learning involves the use of a computer or electronic device in some way to provide training, educational or learning material. (Derek Stockley 2003)
  • 'X-Generations demand X-cellent training in an X-celerated speed.' says Angel Rampy an executive coach, 2010.
  • Brains like ours alter profoundly to fit the technologies and practices that surround them - Andy Clark, Director Cognitive sciences program, Indiana University

Learning benefit is assessment self-face and flexible, faster learning curve reusable. Open sources offered the courses. Today's Interactive online environment into case studies, Demonstration and simulations. ICT role playing on personalized coaching and mentoring, chatrooms, bulletinBoards, Tutorials and wizards,FAQ and discussion groups. The national science digital library provides high quality online education. E-learning viewed as a modern, efficient and flexible alternative in the main stream training.

Why E-learning

Large, diverse employee populations. Focuses on learning rather than on method of delivery. Numerous options ,Tailor made to your audience,Flexible and Cost-effective.

Factors promoting e-learning in India

Large population of digital natives.High levels of internet penetration.Home of IGNOU, e-giants like TCS, WIPRO and Infosys.Large scale adoption of new technologies.World’s second largest MOOC enrolment.Government support and target of training 500 million by 2022.Large private sector presence in e-learning.Large base of English speakers.

Mapping Millennial Strengths with Learning Strategy

  • Perceived Strengths
  • Learning Medium
  • Communication Refrences
  • Technology Savvy
  • Networked Multimedia
  • Electronic
  • Socially Networked, Team Oriented
  • Group Based Interventions
  • Informal, friendly
  • Multitasking
  • Connected Multimedia
  • Short, terse, objective
  • Doers, Optimistic, Powerhouses
  • Experiential, Activity Driven
  • Specific, bullet points, positive, feedback
  • Value Diversity
  • Wiki-Blog based
  • Electronic, Respectable
  • Overachievers, Confident
  • Structured
  • Goal-driven, feedback
  • Street Smart, Pragmatic, Instant Gratification
  • Game Based, Problem Solving
  • Motivational and enthusiastic
  • Civic Minded
  • Community Based Activity
  • Respectful
  • Innovators
  • Creative, Open, Loosely Structured
  • Positive and Open
  • Questions related to E-learning

Is e-learning effective? In what contexts? For what groups of learners? How do different learners respond? Are there marked differences between different ICT platforms? Does the socio-cultural environment make a difference? Considering the costs of implementing ICT based training, is there a positive return on investment? Evaluation of ‘decontextualised’ software is not an acceptable substitute for the rigorous evaluation of e learning systems. the positive things which have emerged form the literature review. There appears to be a growing realization of the importance of evaluation. This seems to be linked to concerns that e-learning is not succeeding in the way that had been expected. Evaluation is needed to gain a better understanding of the problems and issues regarding e-learning. There is also an increasing focus on evaluation methodologies and a realization that the evaluation of e-learning is complex and requires the development of new models and approaches. Granularization of material into learning objects will it disturb the coherence of the learning process?

Pedagogically tuned to knowledge acquisition, Integrating Mediums, Distributed Expertise eLearning benefit is self paced and Flexible, Faster Learning Curve, Reusable and Cost effective, More retention, Standardized content, Collaborative Learning, Accessible on demand, Interactivity, Assessment. Webinars are usually interactive. This financial industry-specific knowledge has allowed Wipro associates to further engage with key decision-makers within their targeted accounts and, as a result, shorten the sales cycle connect the dots between industry pain points, key business drivers, and IT spending patterns in the various sectors of the financial services industry

Synchronous vs. asynchronous

Synchronous instructional

  • methods online, offline
  • Asynchronous Instructional method
  • Live classroom (traditional)
  • Web/computer based Training
  • Virtual classroom
  • Threaded discussion
  • Live Demo or Practice (labs)
  • Electronic performance support system
  • Broadcast (TV or Streaming Video)
  • Job aids
  • Interactive Chat Session
  • Product simulation practice (virtual lab)
  • methods of E-learning


Consider Using Live-Class Room Method When Teams of people will be using the information and skills to work together to achieve business goals. Learners have job roles that permi extended absences from daily activities. Skills involve extensive practice in face-to-face interaction with others or practice with complex physical skills. Comprehension requires group interaction around subjective topics.

Other methods of E-learning

Consider Using other E-learning Method When Business goals are not affected by whether people learn in the same place. Learning can be delivered in small chunks, integrated into the regular activities of the target-learning group. Business objectives make it difficult for learners to take extended absence from daily activities. Mastering subject matter is not affected by physical proximity.

Virtual classroom

Business will benefit from rapid distribution of information or skills to widely dispersed groups. Content can be effectively delivered in less than one to two hours. Business will benefit from ability to capture learner and presenter interactions and content for reference and replay.

When not to use

Content is highly contentious or complex. Retention requires extensive practice. Business will benefit from professional quality broadcast recording.

Live Demo or Practice (labs) Method

Consider Using This Method When Business needs are not met by investing in detailed simulation of complex hardware or software. Team-based practice is critical to understanding of complex hardware. Excess capacity of live product and instructors for in-person training. Consider Using Another Method When It could destroy working products. Business goals can be met easily and cost-effectively via simulation. Limited live product and experienced instructional staff available.

Blended learning

According to Dr. Margaret Discroll, blended learning is defined as a combination or mixing of at least four different methodologies, including: Mixing of technology-based learning (e-learning, collaboration, virtual classroom, etc.) Combination of pedagogical approaches (behaviorism, cognitivism and constructivism) Mixing of forms of instructional technology (face-to-face, virtual classroom, eLearning) Integrating instructional technology with actual job activities.

The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn and relearn.' Alvin Toffler free online certified learning (courses)

ALISON provides a new world of free online learning opportunity. It is a global online learning community, filled with free, high-quality resources to help you develop essential, certified workplace skills.Its mission at ALISON is simple: to enable you, wherever you are in the world, to learn and get certified new skills – at your own pace – using our free, interactive, multimedia. There are over 500 free courses to choose from: Business & Enterprise Skills, Finance & Economy Skills,  Languages,  Digital & IT Skills, Personal Development & Soft Skills, School Curriculum, Diploma Courses . A Creative Model of Open Education for a Global Economy. Offers Diploma, certificate courses on various subjects like business, computers, health. It also offers

EdX offers interactive online classes and MOOCs from the world’s best universities. Online courses from MITx, HarvardX, BerkeleyX, UTx and many other universities. Topics include biology, business, chemistry, computer science, economics, finance, electronics, engineering, food and nutrition, history, humanities, law, literature, math, medicine, music, philosophy, physics, science, statistics and more. EdX is a non-profit online initiative created by founding partners Harvard and MIT. From Science to Art to Technology, edX offers simply the best classes from the best professors and universities. Take edX  courses at 

your pace, at home or in a cafe. Earn your Certificate of Achievement, or just audit the course. Our virtual 'classroom' is open 24/7 and everyone is accepted. Use the latest in peer-to-peer social learning tools and connect with smart and passionate people,  just like you, from around the world.BY Jan 2014 it offers 129 courses with goals such as -Expand access to education for everyone; Enhance teaching and learning on campus and online and Advance teaching and learning through research. With principles such as --Not for profit; Open source platform; Collaborative Financially sustainable.


Udacity was born out of a Stanford University experiment in which Sebastian Thrun and Peter Norvig offered their 'Introduction to Artificial Intelligence' course online to anyone, for free. Over 160,000 students in more than 190 countries enrolled and not much later, Udacity was born. Now it is a growing team of educators and engineers on a mission to change the future of education by bridging the gap between real-world skills, relevant education, and employment. Their students will be fluent in new technology, modern programming, science, and critical thinking. They will marry skills with creativity and humanity to learn, think, and do.  Its mission is to bring accessible, affordable, engaging, and highly effective highereducation to the world. We believe that higher education is a basic human right, and we seek to empower our students to advance their education and careers. The online courses are rigorous and may even make you sweat. Tackling projects built by tech leaders like Google, AT&T, and Intuit, you’ll stretch yourself and learn new and relevant skills. Enroll today—we’ll help you succeed and cheer you on every step of the way!

Massive Open Online Course (MOOCs)

It is an online course aimed at large-scale interactive participation and open access via the web. In addition to traditional course materials such as videos, readings, and problem sets, MOOCs provide interactive user forums that help build a community for the students, professors, and teaching assistants (TAs). Wiki educator is providing free Learning for Content workshops on how to use the wiki and develop OER. It is a dynamic and exciting community of educators who believe passionately that learning materials should be free and open. It is an evolving community intended for the collaborative: planning of education projects linked with the development of free

Wikiversity –

It is a Wikimedia Foundation project devoted to learning resources, learning projects, and research for use in all levels, types, and styles of education from pre-school to university, including professional training and informal learning. Teachers, students and researchers are invited to join in creating open educational resources and collaborative learning

E-Learning Challenges

  • Most of the e-learning systems are desktop based.
  • Not everyone can afford a Personal Computer.
  • Non-availability of localized e-contents, required more bandwidth.
  • E-learning systems are tightly bound to LMS.
  • Desktop presentation in low. Existing e-contents are not accessible and adopted for mobiles.
  • Infrastructure requirement for establishing the e-learning environment, continuous sustenance of

the infrastucre.

Conclusion - 

Access to knowledge resources for Teaching, Learning and Research. Teacher himself Learn and teaching shearing knowledge in making to understand. Content latest knowledge any subject to other subject only things is communication understand to student's background. Next generation are used e-learning and Mobile Learning. Conventional Leanings obstacle is Teacher centric, Challenges the limited classroom, non-availability of teachers, Inconvenient to learn at their own place and repetitions not possible. Technology is a supplementary for Teaching and Learning process. ICT teaching aids is used in online classrooms, online courses, and remote classrooms. University and colleges for Students available facility to admission, timetable, Examination online form, online scheduled, result, Counseling' etc. Use of Internet Technology to deliver a broad area. E-Learning use of unlimited, anytime and anywhere as well as Multimedia, Traditional classrooms have the limitations of physical size and do not covered broad area of communication. Cannot save the lectures in traditional classrooms and online Teaching Learning. Teacher develop the knowledge and skill understand Learning and its need facilitate Learning. Teacher create Learning opportunities to Learner. Open educational resources is Coursera, Udacity available on Massive open online course.

U-Learning is a new learning paradigm that enable learner to access education using Ubiquitous computing Technologies .Mobile Learning, Mobile Devices, Wireless communications, Sensor Technology is easily access to all over the word. Education Technology and innovative usages of e-Learning tools.


  1. Short Term Course 6 to 11 Feb 2016 JNT University, Hydrabad Prof. N.Laxman Rao(Retired)
    Dept Of Library And Information Science, Osmania University, Hyderabad-500007
  2. Learning_in_India_-_Sayali_Tamane
  3. 14% -
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Use of E-Learning in Teaching Learning Process. (2021, Oct 12). Retrieved June 19, 2024 , from

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